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My Dream Game

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Post by Mister Mushroom Mon Oct 07, 2013 3:32 pm

An Ultra-Realistic Zombie Survival Sandbox w/ RPG elements. Of course the zombies would be one of the few things in the game that aren't realistic, but they will be done in a fashion as realistically as possible.
I shall divide this post into segments to prevent a single, huge wordwall. Also, this is just a basic look at it and isn't as in-depth as I'd like.

Zombies:

World Generation and Character Creation:

Survival:

Items:
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Post by Hansky Mon Oct 07, 2013 9:00 pm

how about improvised armoured trucks?
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Post by Mister Mushroom Tue Oct 08, 2013 1:11 am

Hansky wrote:how about improvised armoured trucks?
Would be interesting, but I'd assume in areas it would be needed fuel would be very limited, so perhaps not efficient unless you live the life of a bandit.
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Post by Jhonhathan B. Williams Tue Oct 08, 2013 4:25 pm

tehr shud be lik
dubl poitns and lik
INSTAHKILL O_O
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Post by Kyon Tue Oct 22, 2013 9:19 am

Sounds good on paper, but in reality if it comes to exist, there's hardly going to be a playerbase , with problems with player commitment and whatnot. You should try explaining how the combat system is gonna be, and what control method will be applied.
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Post by Mister Mushroom Tue Oct 22, 2013 3:05 pm

Kyon wrote:Sounds good on paper, but in reality if it comes to exist, there's hardly going to be a playerbase , with problems with player commitment and whatnot. You should try explaining how the combat system is gonna be, and what control method will be applied.
Actually, that's one of the reasons I doubt it will ever exist: the lack of people wanting to play it. I mean, I've found like two people in real life that would find it cool, and then a few online, but nothing major.

Anyways, combat wouldn't play a huge part in the game. It would mostly be spent avoiding zombies rather than fighting them. However there will be hunting, of course. It would essentially turn into something similar to how the hunting was in RDR, except perhaps a little more realistic. Other than hunting, there would be occasional bandits. Unsure how that would work out, to be honest. And then, of course, the zombies. Combat would be mainly focused on quiet weapons, like melee, archery, airguns*, suppressed firearms, etc. Louder weapons can be used, however they will attract pretty much every zombie around you and would only be recommended for emergencies/hit-and-run.

Also, I do not know what you mean by "control method"? Like, KBM, Gamepad, etc?

It would, ideally, have support for both. However, due to how complex it is, that might not be possible, so it may be KBM only.
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Post by Kyon Tue Oct 22, 2013 6:58 pm

Mister Mushroom wrote:
Kyon wrote:Sounds good on paper, but in reality if it comes to exist, there's hardly going to be a playerbase , with problems with player commitment and whatnot. You should try explaining how the combat system is gonna be, and what control method will be applied.
Actually, that's one of the reasons I doubt it will ever exist: the lack of people wanting to play it. I mean, I've found like two people in real life that would find it cool, and then a few online, but nothing major.

Anyways, combat wouldn't play a huge part in the game. It would mostly be spent avoiding zombies rather than fighting them. However there will be hunting, of course. It would essentially turn into something similar to how the hunting was in RDR, except perhaps a little more realistic. Other than hunting, there would be occasional bandits. Unsure how that would work out, to be honest. And then, of course, the zombies. Combat would be mainly focused on quiet weapons, like melee, archery, airguns*, suppressed firearms, etc. Louder weapons can be used, however they will attract pretty much every zombie around you and would only be recommended for emergencies/hit-and-run.

Also, I do not know what you mean by "control method"? Like, KBM, Gamepad, etc?

It would, ideally, have support for both. However, due to how complex it is, that might not be possible, so it may be KBM only.
Ah, sorry, I guess that wasn't too clear. I wasn't talking about if it was to be played on a KBM or a controller, but rather, how the controls are laid out.
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Post by Mister Mushroom Wed Oct 23, 2013 8:33 pm

Kyon wrote:
Ah, sorry, I guess that wasn't too clear. I wasn't talking about if it was to be played on a KBM or a controller, but rather, how the controls are laid out.
They would be standard controls.

WASD = Movement
E = Interact/Pickup
R = Reload/Hold to Sheath
Etc

For building, I feel as though one would find paper and a pencil or something, then go to a table to draft it and then after gathering the materials they can build the structure anywhere they want as long as they have the draft. Drafting would probably be similar to The Sims building.

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Post by Hitlol Wed Nov 06, 2013 3:54 pm

Sounds pretty neat all together.
I wish you luck in your dream game finally becoming a reality.
HITLOL, AWAY!
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